Falling Cubes
Block Blast
Classic Tetrix
Tetris
Jelly Tetris
Block Wood Puzzle 2
Fruits Tetriz
Wood Block Puzzle
Flower Block
Blocks Adventure Jungle Saga
Tetris Ultra
1010 Christmas
Tetris Runner
JelloTetrix
Gummy Blocks
Jewels Blocks Puzzle
Super Blast Ultra
Wood Block Puzzle 3
Chocoblocks
Block Wood Puzzle
Tetris Dash
Tetris 1024
Poly Blocks
Tetrix
Tetromino Master
Numbers Puzzle 2048
Puzzle Blocks Asmr Match
Color Blast Saga
Fit'em Puzzle
Block 3D
Block Puzzle Jewel Origin
Sudoku Blocks
QBlock Puzzle
Tetris Sand
Fill the Gap
Block Blast
Hexa Ultra Glow
Sand Blast
Falling Candy
Line Eraser
Tetriz Match 3
Gems Tetriz Match 3
Tetris Castle
Parrot And Friends
Make a Shape
1010 Deluxe
Tetrollapse
Tetra Blocks
Blocks Battle
Bricks Puzzle Classic
Color Sand Puzzle
Haru Pandas Slide
Classic TetriX 2022
Colorbox Puzzle
Make 5
Tetris
Halloween Puzzle
Block Master
Falling Blocks Puzzle
Block Mania
Drop The Numbers
Halloween Tetris
Nap Block Puzzle
Block Animal Puzzle
Ketris
3D Tetris
Farming 10x10
Block Match 8x8
Neon Tetris
Hexagon Pals
Blocks 8
Hextetris
Tetris is a computer game originally invented and developed by the Soviet programmer Alexey Pajitnov in 1984. Tetris is puzzle based and uses geometric tiles called the tetromino, they consist of four squares. The shapes seen in Tetris were used in different board games and puzzles long before the creation of Tetris. Over time, the game began to gain such widespread popularity that it was ported to many of the early computer systems game consoles, graphic calculators, mobile phones, media players, and even on TV sets. Tetris remains one of the best selling games ever and represents games from the arcade era.
The gameplay of Tetris is easy to pick up. One of seven possible random shapes will fall from the top of a field which size is 10 cells in width and 20 cells in height. While the shape is falling the player can turn it and move it in a horizontal direction. The shape falls until it touches another block on the bottom of the field. When a horizontal row of 10 cells is filled, it disappears and the player gets points. In order to make it more convenient for players to plan further actions, the next falling figure is shown on the side. The pace of the game is gradually increasing and the game itself ends when a new figure cannot be placed on the field.